Announcements

Prize money updated (17 February 2012)

Update: something important was missing from the announcement below: naturally, there's a lower limit regarding to the number of active teams used in the calculation. Otherwise, if there is just a single active team in a division, the reward money would be a bit too big.

The lower limit was set to 4 teams. So if there are, for example, 2 active teams in a division, the prize money is calculated as if there were 4 active teams.


The way the prize money is calculated for each race has been updated, so that inactive teams are no longer taken into account for the winbonuses.

You can see the impact on this change yourself on the Team Participation page of each race.

The main reason this was changed is to help those unfortunate teams who play in a division with just a few active players. The system on how new teams are assigned to a division should normally solve this, as divisions with low activity are given priority in the registration process. But depending on the number of registrations, this might take some time.

With this change, these teams won't suffer financially and, should they win promotion, they won't start the next season with a financial handicap towards other the teams in the division.

Bot team and language update (13 February 2012)

A few small updates were put in effect today.

The most important one is regarding to bot (non-player) teams and the transfer market. From now on, when a bot team is removed from the game, only the cyclists older than 20 are placed on the transferlist as free agents.

Cyclists aged 20 or younger will return to school to graduate and choose a career path outside professional cycling.

Also updated are the Italian and Romanian languages. Many thanks to the translators!
You can switch languages in the user options.

Youthscout update (7 February 2012)

Update: we will tone down the new search mechanism a little bit by next Sunday, as it turns out that a lot of the youthpulls this week are a bit overpowered. We want to give the youthscouts a certain advantage, but not in such a way that having a youthscout becomes an obligation for everyone instead of a management choice.

We, the devs, are still of the opinion that hiring a youthscout as a starting team is not a good strategy. Only when your finances are secure enough should you start considering having a scout.


The search mechanism of the youthscout has been improved. In the previous system, this was the same mechanism as when cyclists are generated for new teams, but with some extra modifications to take into account the scout's skills.

The problem with this way of generating cyclists is that these cyclists all end up with more or less the same set of skills. This is fine for new teams as it guarantees that they all start with more or less the same cyclists. But when a scout finds what he thinks is a suitable cyclist, the chance that this cyclist has a more interesting mix of skills should be bigger.

With this new method, the chances that scouted cyclists have more varied skills are increased. This will also make untrained scouted cyclists more interesting than untrained ones coming from new teams.

Please note that nothing was changed to the chances of your scout actually finding a cyclist.

Updates to website, funraces & forum (31 January 2012)

A couple of updates were carried out today.

Information of the last 5 logins was added to the team details page (IP address, minus the last 3 digits, and date). No private information is made public, but this can help identifying possible cheaters, like players owning multiple teams.

The funraces race engine was updated as well, fixing a few critical bugs that will definitely have an impact on the results. We have also made sprints (intermediate and final) dependent on the terrain. As sprints on a flat terrain are completely different than on a mountain, it was an evident choice to put this in.

And finally, the forum has gotten its much needed visual update. All glory and gratitude goes to our new global moderator, Schizm. Congratulations!

Calendar updated! (21 January 2012)

The calendars for all divisions have been generated. The racedays have all moved up a day compared to the previous division, so that there will be different tactical choices required when some tours go over the weekly update.

The first race of the second season take place next Tuesday, the final race of the season will still be on a Sunday so that the mid-season won't be longer than a week.

Good luck everyone!

update: it seems that the races were incorrectly planned after an additional week. This has been adjusted: the first race will be on the 24th of January, instead of the 31st.
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